AR/VR TECHNOLOGY ELECTIVE MODULE

Elective Module Description

This Augmented Reality (AR) and Virtual Reality (VR) Elective Module offers students an in-depth exploration of transformative digital technologies reshaping various industries. The module provides hands-on experience in designing and developing AR and VR applications, enabling students to create and interact with immersive virtual environments and integrate digital elements into the real world.


Students will engage in practical projects that involve 3D modeling, simulation, and user experience design, gaining technical skills essential for careers in sectors such as gaming, virtual simulation, healthcare, education, and entertainment. The curriculum emphasizes creativity, problem-solving, and innovative thinking, preparing students for exciting career prospects in the rapidly evolving AR/VR industry and equipping them with the expertise to drive future technological advancements.

Module Specifications

Key takeaways

Learning Journey Options

Brief Topics Options

  • Engineering Design Process
  • AR / VR / MR applications
  • Innovative 3D Modelling design
  • Recognize objects, textures and materials
  • Creation of 360 environments
  • QR Code and Marker based Technologies
  • Industry partner
  • Virtual Room / Games
  • VR Gallery ArtScience Museum
  1. Overview and basic understanding of the AR/VR Industry
  2. Exposure to tertiary course offerings and understanding job possibilities and roles in the Industry
  3. Gain insights behind virtual simulation and the importance of innovation
  4. Practical applications of design and science concepts while being exposed to innovative AR/VR technologies.
  5. Hands-on approach as a way to spark and sustain interest in AR/VR Industry
  6. Certificate which is instrumental for application into AR/VR tertiary courses
tertiary options
  • Higher Nitec in Communication Design
  • Diploma in Digital Design and Media
  • Diploma in Game Design and Development
  • Diploma in Interactive Media Design
  • Bachelor of Computing in Computer Science
  • Bachelor of Science in Data Science and Analytics
  • Bachelor of Science in Engineering Product Development
AR / VR CAREERS
  • AR/VR Developer
  • 3D modeler
  • UX/UI Designer
  • Game Designer/Developer
  • Simulation Specialist
  • Training and Simulation Consultant
  • Healthcare Technologies

CAREER EXPOSURE

It’s fun & realistic. Philip is also a good and suitable instructor. He guides us patiently whenever we need help. Overall the experience was awesome.


Student, Bedok Town Secondary School

Requirements

Room with tables and chairs for designing

PLDs and Mouse for AR/VR Creations

Wall sockets for power

STUDENT FEEDBACK